{X}
ROSHNI VASUDEVAN← Previous project
Academic project / Brand & travel experience conceptCity Puzzle

Untapped
local travel.

A different way to see a city.
Through the people who call it home.

Brand concept · Visual identity
Website & app concepts · Print & packaging
City Puzzle — Experience the Uncommon Element. White lettering on coral with playful travel illustrations.
01 / The briefResearch02 / The identity03 / Digital discovery04 / Take it with you
01 / The project brief

Go beyond
the familiar.

City Puzzle is a brand and travel experience concept for discovering a destination through local places and businesses.

The assignment was to identify a problem connected to a personal interest, define a desired change, and develop a cohesive visual system across media. I explored local travel through City Puzzle as a solo project for Visual Thinking in Spring 2021.

I wanted to encourage travelers to look beyond a checklist of popular sights and discover local places and businesses. The design challenge was to make that experience fun and exciting while appealing to a broad audience. “Unconventional” and “adventurous” shaped the brand’s visual direction.

Research / Understanding the traveler

Room to discover.
Freedom to choose.

My exploratory travel interviews surfaced an interest in local recommendations, a slower pace and affordable ways to explore. These themes sit at the center of City Puzzle’s local-discovery concept.

01 / Local knowledge

Look beyond the usual sights.

One interviewee described seeking local recommendations for food, accommodation and cultural places rather than relying only on tourism sites.

02 / A slower pace

Leave space in the itinerary.

Both interview notes questioned checklist-style travel: packing in too much or moving on before experiencing a place.

03 / Personal priorities

Make room for different budgets.

One interviewee emphasized budget-friendly accommodation, food and local experiences.

Source: two documented exploratory travel interviews. These are qualitative themes, not a representative survey or a usability test.

The process book explores three audience contexts: a returning visitor reconnecting with home, a recent graduate discovering new cultures, and a new resident getting to know a city. These personas broaden the concept beyond holiday travel.

02 / The visual identity

An uncommon
point of view.

The logo combines a location pin with a building to symbolize city life. Coral, playful illustrations and an angular frame carry the adventurous direction across the identity and campaign.

Campaign / Local stories brought into a series of destination posters.

My initial poster idea highlighted a lesser-known place near a popular destination. I revised it to include distance information, making that connection more concrete, and added small illustrations to bring out the brand’s playful character.

Creative direction / Moodboard and visual references.
Brand development / Concept, typography, and the visual system.
The brand idea

Experience the
uncommon element.

Look closer. Follow your curiosity. Find another side of the city.

03 / Digital discovery

Two ways in.
Many ways to explore.

The two routes respond to different comfort levels with uncertainty. “Surprise me” invites a traveler to hand over more of the planning; “Let’s explore” keeps the destination familiar while introducing unexpected local stops.

Website concept / City Puzzle’s travel experience on desktop.
01 / Surprise me

Leave room for
the unexpected.

For travelers open to surprise, a survey gathers interests, budget and specific needs before a proposed package is prepared. The surprise still starts with the traveler’s preferences.

Surprise me / Survey, travel preferences, and confirmation.
02 / Let’s explore

Make the journey
your own.

For travelers less comfortable with surprise, choosing the destination comes first. The proposed itinerary mixes familiar sights with unexpected local places, making discovery more approachable without requiring a fully unknown trip.

Let’s explore / Destination selection and trip planning.
The mobile experience

Local discovery.
In your pocket.

In the concept, travelers select local experiences through the app. It proposes events based on interests, spontaneous plans, interest groups and conversations with locals. The wireframes below show the structure behind the interface direction.

One journey / Find a local event

From curiosity
to a confirmed plan.

Six original interface screens show the proposed event flow, from discovery to the updated home screen.

01 / DiscoverBrowse nearby events and categories.
02 / FilterNarrow the choices by location, interest and ticket price.
03 / CompareExplore the resulting event cards on a map.
04 / Choose & RSVPReview the event and select how many people will attend.
05 / ConfirmReceive an RSVP confirmation with the event details.
06 / Return homeSee the selected event under upcoming events.
View the full app overview +
Mobile app / Selected interface designs across the discovery journey.
Explore the app wireframes +
App development / Wireframes mapping the mobile interface.
04 / Take it with you

From a destination
to a memory.

The proposed kit arrives after travel confirmation with a surprise itinerary. An instant camera and journal help travelers record the trip; activity cards suggest spontaneous things to try along the way.

The travel kit / Branded packaging, an instant camera, and printed materials.
My Travel Adventure / Travel journal cover.
Activity cards / Prompts for spontaneous experiences.
Travel journal / Planning pages, keepsakes, and space for memories.
The concept delivered / Digital and physical

From planning a trip
to recording it.

The project brings together a visual identity, destination campaign, two desktop planning routes, app wireframes and interface concepts, and a travel kit. The camera, journal and activity cards extend the proposed experience from choosing a trip to exploring and recording it.

Explore more work
Explore another project
Elevating Women
in Type ↗